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Mensch und Computer 2026

Germany · 2026 · Researcher

Summary

Between March and June, I participated in an ongoing research collaboration between Hochschule Rhein-Waal and University of London, Goldsmiths. Alongside Prof. Yoram Chisik, Giuseppe Orellana, and Prof. Dr. Ido Iurgel, our team focused on building artificial creativity interfaces grounded in established human creativity principles and user experience theories like SCAMPER and problem scenarios. We presented our findings at MUC 2026 in Duisburg.

The Collaboration

In this collaboration I was the software developer tasked with creating the Creativity Interface. I had to research human creativity principles in design and apply it to the interface. The development tasks included creating the database and managing it, developing the interface and the backend, while University of London focused on user testing and on attaining the results. The collaboration explored how digital systems can support human creative workflows without overriding human agency. Instead of letting automated models generate raw output blindly, we grounded our designs in structured cognitive tools like SCAMPER and scenario-based design. The core scope of the project was testing our central hypothesis: Can artificial intelligence be creative if it is tightly grounded in human-centric design frameworks? The final results of the study are currently in development by the University of London as part of Giuseppe Orellana's dissertation paper.